Checkers

Jump, capture and crown your way across the board.

How to play Checkers

Pink moves first. Ordinary pieces move and capture diagonally forward on dark squares. Any available capture must be taken, including follow-up jumps.

Kings move and jump in both directions. Crowning ends the turn. Win by leaving the opponent with no legal move. Three repeated positions or 80 consecutive king moves without capture draw.

Example: Jump → capture → king